game engine

All posts tagged game engine

The blueEngine is a high scalable and high performant game engine. It includes several modules such as support for sound, its own scripting engine and a network module. The blueEngine uses the DirectX 9.0 API and was fully developed with the MinGW compiler. Since the engine is still under development we won’t follow the regular way and provide this engine as open-source but work on it as a base for some upcoming games in the pipe.

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